INDEPENDENT BY DESIGN / CONQREX STUDIO

Curiosity.
Then creation.

An independent software and game development studio building its own engine, its own tools, and the worlds that grow from them.

Explore what we’re making

01 / WHY WE BUILD

Understand the whole thing.
Then make it your own.

Rendering, networking, authoring, audio, gameplay: every part of a game influences the others. Conqrex explores what becomes possible when these tools are designed together, in C#, with room for both hands-on creation and AI-assisted workflows.

Our games put those decisions to work. Their scenes, systems, and production needs feed back into the engine. It is an ongoing process of building, testing, and refining.

02 / THE PERSON BEHIND THE STUDIO

Serhan Aydınıçen

Full-stack .NET developer
& game programmer.

Working across the runtime, the tools, and the details that make a world feel alive.

The core craft
C#, .NET, ASP.NET, EF Core, Blazor, MAUI, source generators, and custom engine systems.
The wider toolkit
Game development with Unity and Conqrex.Engine, web applications, developer tools, VS Code extensions, data systems, and Linux infrastructure.

03 / PROFESSIONAL EXPERIENCE

The work along the way.

Current work and earlier experience.

  1. CURRENTPresent

    Mescomedia

    Full-stack .NET development

    Full-stack development and technical initiatives, working across the frontend and backend.

  2. PREVIOUSEarlier experience

    Pi-Soft

    Web application development

    Web applications and frontend/backend integration.

  3. PREVIOUSEarlier experience

    InfoNet

    Software development

SUPPORT THE WORK

Independent work.
A little extra fuel.

If you enjoy the games, tools, or the process behind them, you can support Serhan’s work on Conqrex through Buy Me a Coffee.

Buy Me a Coffee An optional way to support the studio.

CODE. CREATE. CONQUER.

Good ideas
start somewhere.