INDEPENDENT BY DESIGN / CONQREX STUDIO
Curiosity.
Then creation.
An independent software and game development studio building its own engine, its own tools, and the worlds that grow from them.
Explore what we’re making01 / WHY WE BUILD
Understand the whole thing.
Then make it your own.
Rendering, networking, authoring, audio, gameplay: every part of a game influences the others. Conqrex explores what becomes possible when these tools are designed together, in C#, with room for both hands-on creation and AI-assisted workflows.
Our games put those decisions to work. Their scenes, systems, and production needs feed back into the engine. It is an ongoing process of building, testing, and refining.
02 / THE PERSON BEHIND THE STUDIO
Serhan Aydınıçen
Full-stack .NET developer
& game programmer.
Working across the runtime, the tools, and the details that make a world feel alive.
- The core craft
- C#, .NET, ASP.NET, EF Core, Blazor, MAUI, source generators, and custom engine systems.
- The wider toolkit
- Game development with Unity and Conqrex.Engine, web applications, developer tools, VS Code extensions, data systems, and Linux infrastructure.
03 / PROFESSIONAL EXPERIENCE
The work along the way.
Current work and earlier experience.
-
CURRENTPresent
Mescomedia
Full-stack .NET development
Full-stack development and technical initiatives, working across the frontend and backend.
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PREVIOUSEarlier experience
Pi-Soft
Web application development
Web applications and frontend/backend integration.
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PREVIOUSEarlier experience
InfoNet
Software development
SUPPORT THE WORK
Independent work.
A little extra fuel.
If you enjoy the games, tools, or the process behind them, you can support Serhan’s work on Conqrex through Buy Me a Coffee.
CODE. CREATE. CONQUER.